Lara Croft: Relic Run é um jogo móvel para Android e iOS que possivelmente irá ser lançado para outras plataformas, como Windows Phone. Na primeira, o jogo não estava disponível em todo o mundo, só foi lançado em uma fase de teste na Holanda. Mas você sabe como é o brasileiro, não é? Então o jogo foi "disponível", eu joguei e eu estou aqui para fazer uma análise do mesmo. Lembrando que para o jogo a ser basicamente "pirateado" há elementos aqui que devem ser ignoradas, pois é uma versão de teste.
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Charging after the cutscenes |
When you open the game we have an introduction similar to games "Lara Croft and Guardian Of Light" and "Lara Croft and Temple Of Osiris" so it can be speculated that the game will serve as a "continuation". In the first minutes of the scene in the journal Lara, found that his friend Carter (the same as the Temple of Osiris) disappeared, but there is also the possibility of the game being non-canon to the story told in the games Guardian of Light and Temple Of Osiris.
The first parts of the game are in Portuguese, but because it is a trial, most still in the native language. If you have been interested in the game, I suggest waiting for the launch, because even having a relatively good experience at Motorola Moto "E" at times the game presented lag in some scenes, which can be related to the device hardware.
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Menu |
On the menu we see a different Lara we know (as you can see in the picture). The icons we can see; the rank, weapons, costumes besides being able to implement improvements in character.
The game is pretty similar to Temple Run and other endless runners available in the mobile market, Unlike the game mentioned above, Lara runs not running from something, but apparently no reason. What draws attention to him are the obstacles that most of the time always lost in some well mixurucas. In addition to the obstacles that are overcome by jumping, crawling and even giving a "Prince of Persia" as Lara runs the walls not to fall and "die."
Speaking of death we have the return of ragdoll physics. Similar deaths of Angel of Darkness.
Returning phases: At first you play in Jungle Temple, the level nicknamed by developers, it you find yourself in the middle of a jungle, Lara passes under broken statues, jumping walls and trees, and shoot monsters! Yes, you can do it!
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Shoot, Shoot, Reload |
There will be stages in which you must shoot the enemies that are at a distance from you, not save ammo pistol and be aware that they will fight back. When with enough coins to buy a second weapon. purchase; because it will be useful. Also you should first improve the other options as the boost relics, (I will explain below) the magnet coins and at the end you choose the rise of ammunition. You can get more ammo collecting the icon along the way, plus there boxes in shooting steps. There are coin boxes, ammunition and one that is very useful is the increase of vitality.
Obs: You should save ammunition for the part of the dinosaur. in a moment I will explain it.
The focus of the game itself is to look for relics, (which will unlock other levels) every item you pick up along the way, be it a magnifying glass, map and binoculars will increase the blue bar, and when it is completely full, you will find the relic and along the way will have to handle it. There is also a boost that you can and should take to help increase faster bar.
A very fun part of the levels are where Lara got a car and uses the match, the Jungle Temple have a jeep similar to TRIII. In this step you must escape the fallen trees and traps that the enemy will prepare for you, be aware that if you get into some wrong path you can go straight into the wall and Lara will fly as far as possible, or sometimes we will have a beautiful "Lara barbecue."
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Menu "shopping" with coins and up gems. |
In the early days we play a fun paradise and suffering with Lara jumping in the wrong place and consequently dying. (In addition to the lag and the late commands. I hope they correct, I'm not sure if this is related to the hardware of my device, or if it really is a bug) But after a while looking for relics, you often lose because Lara dies along the way and then you give an upgrade at all that the game can and end up becoming boring by the time you release the next level.
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And after jeeps and shootings we have a similar type of climbing the Tomb Raider Anniversary. At that point you must escape falling rocks and branches on you. To make matters worse we have a dinosaur running after you after these steps are completed.
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Look Scare! |
By the time the dinosaur appears, you should focus on him so much as in the scenario that is playing. We will have a stop and an animation (like the acrobatics of it in the middle of gambling), and upon returning to the game, the camera will focus on it and some game moments usually follow to the point where you must shoot the lagartão so a red circle appear on your face if you do not shoot you will turn snack from Rex.
In my gameplay Were these scenes well slow and had to race against time to Lara not tripping over fallen stones and drag me the time, and escape the dinosaur. After this scene we have just the sequence of events that Will Become Increasingly Difficult and complicated to pass.
The lack of negative points is justified to be in the test version, then they were added errors found in it.
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